PART 1: FORMATIONS
DEFENSIVE FORMATION (4 FRONT/1 BACK)
MONDAY (RUDY):
FRONT: RACHEL; LINA; ANY COMBINATION OF YURI, HEAVENIA, RURI, NIA, RUDY, OR ACE
BACK: SIEG
FRIEND SUMMON: RURI, RUDY
TUESDAY (EILEENE):
FRONT: RACHEL, LINA, VICTORIA, EILEENE
BACK: SHANE
FRIEND SUMMON: VICTORIA, LUCY
WEDNESDAY (RACHEL):
FRONT: RACHEL, LINA, EILEENE, YOUR CHOICE
BACK: SHANE
FRIEND SUMMON: BAI LONG, ALICE, YOUR CHOICE
THURSDAY (DELLONS):
FRONT: RACHEL, YUI/LINA, SPIKE (IF NO YUI), EILEENE
BACK: SHANE
FRIEND SUMMON: LUCY, SPIKE
FRIDAY (JAVE):
FRONT: RACHEL, LINA, EILEENE, YOUR CHOICE
BACK: SHANE
FRIEND SUMMON: BAI LONG, ALICE, YOUR CHOICE
SATURDAY (SPIKE):
FRONT: RACHEL, LINA, LANIA, EILEENE
BACK: SHANE
FRIEND SUMMON: LUCY, SPIKE
SUNDAY (KRIS):
FRONT: RACHEL, KARIN, EILEENE, YOUR CHOICE
BACK: SHANE
FRIEND SUMMON: LUCY, KARIN, ALICE, BAI LONG, KRIS
PART 2: MASTERIES
LV. 10: INCREASE ALL ALLIES' PHYSICAL/MAGICAL ATTACK BY 5%
LV. 15: INCREASE ALL ALLIES' CRITICAL RATE BY 10%
LV. 20: INCREASE ALL ALLIES' LETHAL ATTACK BY 10%
LV. 25: INCREASE ALL ALLIES' RECOVERY RATE BY 10%
LV. 30: INCREASE ALL ALLIES' SPEED ATTACK BY 10%
LV. 35: INCREASE ALL ALLIES' PHYSICAL/MAGICAL ATTACK BY 10%
LV. 40: INCREASE ALL ALLIES' ATTACK SKILL DAMAGE BY 10%
LV. 45: N/A
LV. 50: DECREASE ALL ENEMIES' BLOCK RATE BY 20%
LV. 55: DECREASE ALL ENEMIES' LETHAL ATTACK BY 20%
LV. 60: N/A
LV. 65: INCREASE ALL ALLIES' CRITICAL DAMAGE BY 20%
LV. 70: DECREASE ALL ENEMIES' DEFENSE BY 20%
LV. 75: INCREASE ALL ALLIES' DAMAGE BY 20%
PART 3: STRATEGY
ROUND 2: AFTER YOUR CHARACTERS KILL TWO ENEMIES, QUEUE LINA'S "WARMTH ECHO" IMMEDIATELY. IF SPEED ATTACK KILLS THE THIRD ENEMY BEFORE YOU CAN USE "WARMTH ECHO," REMOVE QUEUE BEFORE ROUND 3. IGNORE THIS IF NO LINA AND JUST KILL ALL WITH NORMAL ATTACK. DO NOT END ROUND 2 BY USING A SKILL!
ROUND 3: IMMEDIATELY USE RACHEL'S "PHOENIX" TO CLEAR THE FRONT ENEMIES BEFORE CHANCELLOR CAN USE "TERRAIN DESTRUCTION" (DECREASES 1 OR MORE OF YOUR CHARACTERS' DAMAGE FOR 2 TURNS). THE GOAL IS TO CONTINUOUSLY SPAM SKILLS AND HAVE A LOT OF SPEED/COUNTER ATTACKS TO DECREASE YOUR SKILL COOLDOWN. WHEN THE ENEMY COUNTERATTACKS YOU, IT HELPS TO BURN TIME. THE MORE YOU USE SKILLS AND SPEED/CRITICAL ATTACKS, THE LESS YOUR CHARACTERS WILL USE NORMAL ATTACKS, AND THE LONGER A TURN WILL TAKE. NEVER WAIT THE EXTRA FEW SECONDS FOR A SKILL TO COOLDOWN. START HEALING WHEN FIRST CHARACTER HITS 50% HP.